pcl::segmentation::grabcut::Color Struct Reference

Structure to save RGB colors into floats. More...

#include <pcl/segmentation/grabcut.h>

List of all members.

Public Member Functions

 Color ()
 Color (float _r, float _g, float _b)
 Color (const pcl::RGB &color)
template<typename PointT >
 Color (const PointT &p)
template<typename PointT >
 operator PointT () const

Public Attributes

float r
float g
float b

Detailed Description

Structure to save RGB colors into floats.

Definition at line 167 of file grabcut.h.


Constructor & Destructor Documentation

pcl::segmentation::grabcut::Color::Color (  )  [inline]

Definition at line 169 of file grabcut.h.

pcl::segmentation::grabcut::Color::Color ( float  _r,
float  _g,
float  _b 
) [inline]

Definition at line 170 of file grabcut.h.

pcl::segmentation::grabcut::Color::Color ( const pcl::RGB color  )  [inline]

Definition at line 171 of file grabcut.h.

template<typename PointT >
pcl::segmentation::grabcut::Color::Color ( const PointT p  )  [inline]

Definition at line 174 of file grabcut.h.

References b, g, and r.


Member Function Documentation

template<typename PointT >
pcl::segmentation::grabcut::Color::operator PointT (  )  const [inline]

Definition at line 182 of file grabcut.h.

References b, g, and r.


Member Data Documentation

Definition at line 191 of file grabcut.h.

Referenced by Color(), operator PointT(), and pcl::squaredEuclideanDistance().

Definition at line 191 of file grabcut.h.

Referenced by Color(), operator PointT(), and pcl::squaredEuclideanDistance().

Definition at line 191 of file grabcut.h.

Referenced by Color(), operator PointT(), and pcl::squaredEuclideanDistance().


The documentation for this struct was generated from the following file:
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