pcl::poisson::OctNode< NodeData, Real > Class Template Reference

#include <pcl/surface/3rdparty/poisson4/octree_poisson.h>

Inheritance diagram for pcl::poisson::OctNode< NodeData, Real >:
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Collaboration diagram for pcl::poisson::OctNode< NodeData, Real >:
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List of all members.

Classes

class  AdjacencyCountFunction
class  ConstNeighborKey3
class  ConstNeighborKey5
class  ConstNeighbors3
class  ConstNeighbors5
class  NeighborKey3
class  NeighborKey5
class  Neighbors3
class  Neighbors5

Public Member Functions

 OctNode (void)
 ~OctNode (void)
int initChildren (void)
void depthAndOffset (int &depth, int offset[DIMENSION]) const
int depth (void) const
void centerAndWidth (Point3D< Real > &center, Real &width) const
bool isInside (Point3D< Real > p) const
int leaves (void) const
int maxDepthLeaves (int maxDepth) const
int nodes (void) const
int maxDepth (void) const
const OctNoderoot (void) const
const OctNodenextLeaf (const OctNode *currentLeaf=NULL) const
OctNodenextLeaf (OctNode *currentLeaf=NULL)
const OctNodenextNode (const OctNode *currentNode=NULL) const
OctNodenextNode (OctNode *currentNode=NULL)
const OctNodenextBranch (const OctNode *current) const
OctNodenextBranch (OctNode *current)
const OctNodeprevBranch (const OctNode *current) const
OctNodeprevBranch (OctNode *current)
void setFullDepth (int maxDepth)
void printLeaves (void) const
void printRange (void) const
template<class NodeAdjacencyFunction >
void processNodeFaces (OctNode *node, NodeAdjacencyFunction *F, int fIndex, int processCurrent=1)
template<class NodeAdjacencyFunction >
void processNodeEdges (OctNode *node, NodeAdjacencyFunction *F, int eIndex, int processCurrent=1)
template<class NodeAdjacencyFunction >
void processNodeCorners (OctNode *node, NodeAdjacencyFunction *F, int cIndex, int processCurrent=1)
template<class NodeAdjacencyFunction >
void processNodeNodes (OctNode *node, NodeAdjacencyFunction *F, int processCurrent=1)
OctNodefaceNeighbor (int faceIndex, int forceChildren=0)
const OctNodefaceNeighbor (int faceIndex) const
OctNodeedgeNeighbor (int edgeIndex, int forceChildren=0)
const OctNodeedgeNeighbor (int edgeIndex) const
OctNodecornerNeighbor (int cornerIndex, int forceChildren=0)
const OctNodecornerNeighbor (int cornerIndex) const
OctNodegetNearestLeaf (const Point3D< Real > &p)
const OctNodegetNearestLeaf (const Point3D< Real > &p) const
template<class NodeData2 >
OctNodeoperator= (const OctNode< NodeData2, Real > &node)
int write (const char *fileName) const
int write (FILE *fp) const
int read (const char *fileName)
int read (FILE *fp)
void centerIndex (int maxDepth, int index[DIMENSION]) const
int width (int maxDepth) const

Static Public Member Functions

static int UseAllocator (void)
static void SetAllocator (int blockSize)
static void DepthAndOffset (const long long &index, int &depth, int offset[DIMENSION])
static void CenterAndWidth (const long long &index, Point3D< Real > &center, Real &width)
static int Depth (const long long &index)
static void Index (int depth, const int offset[3], short &d, short off[DIMENSION])
template<class NodeAdjacencyFunction >
static void ProcessNodeAdjacentNodes (int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, NodeAdjacencyFunction *F, int processCurrent=1)
template<class NodeAdjacencyFunction >
static void ProcessNodeAdjacentNodes (int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, NodeAdjacencyFunction *F, int processCurrent=1)
template<class TerminatingNodeAdjacencyFunction >
static void ProcessTerminatingNodeAdjacentNodes (int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, TerminatingNodeAdjacencyFunction *F, int processCurrent=1)
template<class TerminatingNodeAdjacencyFunction >
static void ProcessTerminatingNodeAdjacentNodes (int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, TerminatingNodeAdjacencyFunction *F, int processCurrent=1)
template<class PointAdjacencyFunction >
static void ProcessPointAdjacentNodes (int maxDepth, const int center1[3], OctNode *node2, int width2, PointAdjacencyFunction *F, int processCurrent=1)
template<class PointAdjacencyFunction >
static void ProcessPointAdjacentNodes (int dx, int dy, int dz, OctNode *node2, int radius2, int width2, PointAdjacencyFunction *F, int processCurrent=1)
template<class NodeAdjacencyFunction >
static void ProcessFixedDepthNodeAdjacentNodes (int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)
template<class NodeAdjacencyFunction >
static void ProcessFixedDepthNodeAdjacentNodes (int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)
template<class NodeAdjacencyFunction >
static void ProcessMaxDepthNodeAdjacentNodes (int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)
template<class NodeAdjacencyFunction >
static void ProcessMaxDepthNodeAdjacentNodes (int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)
static int CornerIndex (const Point3D< Real > &center, const Point3D< Real > &p)
static int CommonEdge (const OctNode *node1, int eIndex1, const OctNode *node2, int eIndex2)
static int CompareForwardDepths (const void *v1, const void *v2)
static int CompareByDepthAndXYZ (const void *v1, const void *v2)
static int CompareByDepthAndZIndex (const void *v1, const void *v2)
static int CompareForwardPointerDepths (const void *v1, const void *v2)
static int CompareBackwardDepths (const void *v1, const void *v2)
static int CompareBackwardPointerDepths (const void *v1, const void *v2)
static int Overlap2 (const int &depth1, const int offSet1[DIMENSION], const Real &multiplier1, const int &depth2, const int offSet2[DIMENSION], const Real &multiplier2)

Public Attributes

OctNodeparent
OctNodechildren
short d
short off [DIMENSION]
NodeData nodeData

Static Public Attributes

static const int DepthShift = 5
static const int OffsetShift = 19
static const int OffsetShift1 = DepthShift
static const int OffsetShift2 = OffsetShift1+OffsetShift
static const int OffsetShift3 = OffsetShift2+OffsetShift
static const int DepthMask = (1<<DepthShift)-1
static const int OffsetMask = (1<<OffsetShift)-1
static Allocator< OctNodeinternalAllocator

Detailed Description

template<class NodeData, class Real = float>
class pcl::poisson::OctNode< NodeData, Real >

Definition at line 48 of file octree_poisson.h.


Constructor & Destructor Documentation

template<class NodeData , class Real >
pcl::poisson::OctNode< NodeData, Real >::OctNode ( void   )  [inline]
template<class NodeData , class Real >
pcl::poisson::OctNode< NodeData, Real >::~OctNode ( void   )  [inline]

Member Function Documentation

template<class NodeData , class Real>
void pcl::poisson::OctNode< NodeData, Real >::centerAndWidth ( Point3D< Real > &  center,
Real width 
) const [inline]
template<class NodeData , class Real>
void pcl::poisson::OctNode< NodeData, Real >::CenterAndWidth ( const long long &  index,
Point3D< Real > &  center,
Real width 
) [inline, static]
template<class NodeData , class Real >
void pcl::poisson::OctNode< NodeData, Real >::centerIndex ( int  maxDepth,
int  index[DIMENSION] 
) const [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CommonEdge ( const OctNode< NodeData, Real > *  node1,
int  eIndex1,
const OctNode< NodeData, Real > *  node2,
int  eIndex2 
) [inline, static]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CompareBackwardDepths ( const void *  v1,
const void *  v2 
) [inline, static]

Definition at line 832 of file octree_poisson.hpp.

template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CompareBackwardPointerDepths ( const void *  v1,
const void *  v2 
) [inline, static]

Definition at line 836 of file octree_poisson.hpp.

template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CompareByDepthAndXYZ ( const void *  v1,
const void *  v2 
) [inline, static]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CompareByDepthAndZIndex ( const void *  v1,
const void *  v2 
) [inline, static]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CompareForwardDepths ( const void *  v1,
const void *  v2 
) [inline, static]

Definition at line 779 of file octree_poisson.hpp.

template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::CompareForwardPointerDepths ( const void *  v1,
const void *  v2 
) [inline, static]
template<class NodeData , class Real>
int pcl::poisson::OctNode< NodeData, Real >::CornerIndex ( const Point3D< Real > &  center,
const Point3D< Real > &  p 
) [inline, static]
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::cornerNeighbor ( int  cornerIndex  )  const [inline]
template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::cornerNeighbor ( int  cornerIndex,
int  forceChildren = 0 
) [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::Depth ( const long long &  index  )  [inline, static]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::depth ( void   )  const [inline]
template<class NodeData, class Real = float>
static void pcl::poisson::OctNode< NodeData, Real >::DepthAndOffset ( const long long &  index,
int &  depth,
int  offset[DIMENSION] 
) [inline, static]
template<class NodeData, class Real = float>
void pcl::poisson::OctNode< NodeData, Real >::depthAndOffset ( int &  depth,
int  offset[DIMENSION] 
) const
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::edgeNeighbor ( int  edgeIndex  )  const [inline]

Definition at line 901 of file octree_poisson.hpp.

References pcl::poisson::Cube::FactorEdgeIndex().

template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::edgeNeighbor ( int  edgeIndex,
int  forceChildren = 0 
) [inline]
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::faceNeighbor ( int  faceIndex  )  const [inline]

Definition at line 859 of file octree_poisson.hpp.

template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::faceNeighbor ( int  faceIndex,
int  forceChildren = 0 
) [inline]

Definition at line 857 of file octree_poisson.hpp.

template<class NodeData , class Real>
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::getNearestLeaf ( const Point3D< Real > &  p  )  const [inline]
template<class NodeData , class Real>
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::getNearestLeaf ( const Point3D< Real > &  p  )  [inline]
template<class NodeData, class Real = float>
static void pcl::poisson::OctNode< NodeData, Real >::Index ( int  depth,
const int  offset[3],
short &  d,
short  off[DIMENSION] 
) [inline, static]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::initChildren ( void   )  [inline]
template<class NodeData , class Real>
bool pcl::poisson::OctNode< NodeData, Real >::isInside ( Point3D< Real p  )  const [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::leaves ( void   )  const [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::maxDepth ( void   )  const [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::maxDepthLeaves ( int  maxDepth  )  const [inline]
template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::nextBranch ( OctNode< NodeData, Real > *  current  )  [inline]
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::nextBranch ( const OctNode< NodeData, Real > *  current  )  const [inline]
template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::nextLeaf ( OctNode< NodeData, Real > *  currentLeaf = NULL  )  [inline]
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::nextLeaf ( const OctNode< NodeData, Real > *  currentLeaf = NULL  )  const [inline]
template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::nextNode ( OctNode< NodeData, Real > *  currentNode = NULL  )  [inline]
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::nextNode ( const OctNode< NodeData, Real > *  currentNode = NULL  )  const [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::nodes ( void   )  const [inline]
template<class NodeData , class Real>
template<class NodeData2 >
OctNode< NodeData, Real > & pcl::poisson::OctNode< NodeData, Real >::operator= ( const OctNode< NodeData2, Real > &  node  )  [inline]
template<class NodeData , class Real>
int pcl::poisson::OctNode< NodeData, Real >::Overlap2 ( const int &  depth1,
const int  offSet1[DIMENSION],
const Real multiplier1,
const int &  depth2,
const int  offSet2[DIMENSION],
const Real multiplier2 
) [inline, static]

Definition at line 840 of file octree_poisson.hpp.

template<class NodeData , class Real >
OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::prevBranch ( OctNode< NodeData, Real > *  current  )  [inline]
template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::prevBranch ( const OctNode< NodeData, Real > *  current  )  const [inline]
template<class NodeData, class Real = float>
void pcl::poisson::OctNode< NodeData, Real >::printLeaves ( void   )  const
template<class NodeData , class Real >
void pcl::poisson::OctNode< NodeData, Real >::printRange ( void   )  const [inline]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessFixedDepthNodeAdjacentNodes ( int  dx,
int  dy,
int  dz,
OctNode< NodeData, Real > *  node1,
int  radius1,
OctNode< NodeData, Real > *  node2,
int  radius2,
int  width2,
int  depth,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessFixedDepthNodeAdjacentNodes ( int  maxDepth,
OctNode< NodeData, Real > *  node1,
int  width1,
OctNode< NodeData, Real > *  node2,
int  width2,
int  depth,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessMaxDepthNodeAdjacentNodes ( int  dx,
int  dy,
int  dz,
OctNode< NodeData, Real > *  node1,
int  radius1,
OctNode< NodeData, Real > *  node2,
int  radius2,
int  width2,
int  depth,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessMaxDepthNodeAdjacentNodes ( int  maxDepth,
OctNode< NodeData, Real > *  node1,
int  width1,
OctNode< NodeData, Real > *  node2,
int  width2,
int  depth,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessNodeAdjacentNodes ( int  dx,
int  dy,
int  dz,
OctNode< NodeData, Real > *  node1,
int  radius1,
OctNode< NodeData, Real > *  node2,
int  radius2,
int  width2,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessNodeAdjacentNodes ( int  maxDepth,
OctNode< NodeData, Real > *  node1,
int  width1,
OctNode< NodeData, Real > *  node2,
int  width2,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::processNodeCorners ( OctNode< NodeData, Real > *  node,
NodeAdjacencyFunction *  F,
int  cIndex,
int  processCurrent = 1 
) [inline]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::processNodeEdges ( OctNode< NodeData, Real > *  node,
NodeAdjacencyFunction *  F,
int  eIndex,
int  processCurrent = 1 
) [inline]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::processNodeFaces ( OctNode< NodeData, Real > *  node,
NodeAdjacencyFunction *  F,
int  fIndex,
int  processCurrent = 1 
) [inline]
template<class NodeData , class Real >
template<class NodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::processNodeNodes ( OctNode< NodeData, Real > *  node,
NodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline]
template<class NodeData , class Real >
template<class PointAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessPointAdjacentNodes ( int  dx,
int  dy,
int  dz,
OctNode< NodeData, Real > *  node2,
int  radius2,
int  width2,
PointAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class PointAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessPointAdjacentNodes ( int  maxDepth,
const int  center1[3],
OctNode< NodeData, Real > *  node2,
int  width2,
PointAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class TerminatingNodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessTerminatingNodeAdjacentNodes ( int  dx,
int  dy,
int  dz,
OctNode< NodeData, Real > *  node1,
int  radius1,
OctNode< NodeData, Real > *  node2,
int  radius2,
int  width2,
TerminatingNodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
template<class TerminatingNodeAdjacencyFunction >
void pcl::poisson::OctNode< NodeData, Real >::ProcessTerminatingNodeAdjacentNodes ( int  maxDepth,
OctNode< NodeData, Real > *  node1,
int  width1,
OctNode< NodeData, Real > *  node2,
int  width2,
TerminatingNodeAdjacencyFunction *  F,
int  processCurrent = 1 
) [inline, static]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::read ( FILE *  fp  )  [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::read ( const char *  fileName  )  [inline]

Definition at line 1877 of file octree_poisson.hpp.

template<class NodeData , class Real >
const OctNode< NodeData, Real > * pcl::poisson::OctNode< NodeData, Real >::root ( void   )  const [inline]
template<class NodeData , class Real >
void pcl::poisson::OctNode< NodeData, Real >::SetAllocator ( int  blockSize  )  [inline, static]
template<class NodeData , class Real >
void pcl::poisson::OctNode< NodeData, Real >::setFullDepth ( int  maxDepth  )  [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::UseAllocator ( void   )  [inline, static]

Definition at line 64 of file octree_poisson.hpp.

template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::width ( int  maxDepth  )  const [inline]
template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::write ( FILE *  fp  )  const [inline]

Definition at line 1871 of file octree_poisson.hpp.

References pcl::poisson::Cube::CORNERS.

template<class NodeData , class Real >
int pcl::poisson::OctNode< NodeData, Real >::write ( const char *  fileName  )  const [inline]

Definition at line 1863 of file octree_poisson.hpp.


Member Data Documentation

template<class NodeData, class Real = float>
OctNode* pcl::poisson::OctNode< NodeData, Real >::children

Definition at line 93 of file octree_poisson.h.

Referenced by pcl::poisson::OctNode< NodeData, Real >::cornerNeighbor(), pcl::poisson::Octree< Degree >::GetMCIsoTriangles(), pcl::poisson::OctNode< NodeData, Real >::getNearestLeaf(), pcl::poisson::OctNode< NodeData, Real >::ConstNeighborKey5::getNeighbors(), pcl::poisson::OctNode< NodeData, Real >::NeighborKey5::getNeighbors(), pcl::poisson::OctNode< NodeData, Real >::initChildren(), pcl::poisson::OctNode< NodeData, Real >::leaves(), pcl::poisson::OctNode< NodeData, Real >::maxDepth(), pcl::poisson::OctNode< NodeData, Real >::maxDepthLeaves(), pcl::poisson::OctNode< NodeData, Real >::nextBranch(), pcl::poisson::OctNode< NodeData, Real >::nextLeaf(), pcl::poisson::OctNode< NodeData, Real >::nextNode(), pcl::poisson::OctNode< NodeData, Real >::nodes(), pcl::poisson::OctNode< NodeData, Real >::OctNode(), pcl::poisson::OctNode< NodeData, Real >::operator=(), pcl::poisson::OctNode< NodeData, Real >::prevBranch(), pcl::poisson::OctNode< NodeData, Real >::ProcessFixedDepthNodeAdjacentNodes(), pcl::poisson::OctNode< NodeData, Real >::ProcessNodeAdjacentNodes(), pcl::poisson::OctNode< NodeData, Real >::processNodeCorners(), pcl::poisson::OctNode< NodeData, Real >::processNodeEdges(), pcl::poisson::OctNode< NodeData, Real >::processNodeFaces(), pcl::poisson::OctNode< NodeData, Real >::processNodeNodes(), pcl::poisson::OctNode< NodeData, Real >::ProcessPointAdjacentNodes(), pcl::poisson::OctNode< NodeData, Real >::ProcessTerminatingNodeAdjacentNodes(), pcl::poisson::SortedTreeNodes::set(), pcl::poisson::SortedTreeNodes::setCornerTable(), pcl::poisson::SortedTreeNodes::setEdgeTable(), pcl::poisson::OctNode< NodeData, Real >::setFullDepth(), pcl::poisson::Octree< Degree >::SetLaplacianConstraints(), pcl::poisson::OctNode< NodeData, Real >::NeighborKey5::setNeighbors(), pcl::poisson::Octree< Degree >::setTree(), and pcl::poisson::OctNode< NodeData, Real >::~OctNode().

template<class NodeData, class Real = float>
short pcl::poisson::OctNode< NodeData, Real >::d
template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::DepthMask = (1<<DepthShift)-1 [inline, static]
template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::DepthShift = 5 [inline, static]

Definition at line 85 of file octree_poisson.h.

template<class NodeData, class Real = float>
Allocator< OctNode< NodeData, Real > > pcl::poisson::OctNode< NodeData, Real >::internalAllocator [inline, static]
template<class NodeData, class Real = float>
NodeData pcl::poisson::OctNode< NodeData, Real >::nodeData
template<class NodeData, class Real = float>
short pcl::poisson::OctNode< NodeData, Real >::off[DIMENSION]
template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::OffsetMask = (1<<OffsetShift)-1 [inline, static]
template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::OffsetShift = 19 [inline, static]

Definition at line 85 of file octree_poisson.h.

template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::OffsetShift1 = DepthShift [inline, static]
template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::OffsetShift2 = OffsetShift1+OffsetShift [inline, static]
template<class NodeData, class Real = float>
const int pcl::poisson::OctNode< NodeData, Real >::OffsetShift3 = OffsetShift2+OffsetShift [inline, static]
template<class NodeData, class Real = float>
OctNode* pcl::poisson::OctNode< NodeData, Real >::parent

The documentation for this class was generated from the following files:
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