pcl::poisson::OctNode< NodeData, Real > Member List

This is the complete list of members for pcl::poisson::OctNode< NodeData, Real >, including all inherited members.
CenterAndWidth(const long long &index, Point3D< Real > &center, Real &width)pcl::poisson::OctNode< NodeData, Real > [inline, static]
centerAndWidth(Point3D< Real > &center, Real &width) const pcl::poisson::OctNode< NodeData, Real > [inline]
centerIndex(int maxDepth, int index[DIMENSION]) const pcl::poisson::OctNode< NodeData, Real > [inline]
childrenpcl::poisson::OctNode< NodeData, Real >
CommonEdge(const OctNode *node1, int eIndex1, const OctNode *node2, int eIndex2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CompareBackwardDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CompareBackwardPointerDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CompareByDepthAndXYZ(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CompareByDepthAndZIndex(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CompareForwardDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CompareForwardPointerDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
CornerIndex(const Point3D< Real > &center, const Point3D< Real > &p)pcl::poisson::OctNode< NodeData, Real > [inline, static]
cornerNeighbor(int cornerIndex, int forceChildren=0)pcl::poisson::OctNode< NodeData, Real > [inline]
cornerNeighbor(int cornerIndex) const pcl::poisson::OctNode< NodeData, Real > [inline]
dpcl::poisson::OctNode< NodeData, Real >
depth(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
Depth(const long long &index)pcl::poisson::OctNode< NodeData, Real > [inline, static]
depthAndOffset(int &depth, int offset[DIMENSION]) const pcl::poisson::OctNode< NodeData, Real >
DepthAndOffset(const long long &index, int &depth, int offset[DIMENSION])pcl::poisson::OctNode< NodeData, Real > [inline, static]
DepthMaskpcl::poisson::OctNode< NodeData, Real > [inline, static]
DepthShiftpcl::poisson::OctNode< NodeData, Real > [inline, static]
edgeNeighbor(int edgeIndex, int forceChildren=0)pcl::poisson::OctNode< NodeData, Real > [inline]
edgeNeighbor(int edgeIndex) const pcl::poisson::OctNode< NodeData, Real > [inline]
faceNeighbor(int faceIndex, int forceChildren=0)pcl::poisson::OctNode< NodeData, Real > [inline]
faceNeighbor(int faceIndex) const pcl::poisson::OctNode< NodeData, Real > [inline]
getNearestLeaf(const Point3D< Real > &p)pcl::poisson::OctNode< NodeData, Real > [inline]
getNearestLeaf(const Point3D< Real > &p) const pcl::poisson::OctNode< NodeData, Real > [inline]
Index(int depth, const int offset[3], short &d, short off[DIMENSION])pcl::poisson::OctNode< NodeData, Real > [inline, static]
initChildren(void)pcl::poisson::OctNode< NodeData, Real > [inline]
internalAllocatorpcl::poisson::OctNode< NodeData, Real > [inline, static]
isInside(Point3D< Real > p) const pcl::poisson::OctNode< NodeData, Real > [inline]
leaves(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
maxDepth(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
maxDepthLeaves(int maxDepth) const pcl::poisson::OctNode< NodeData, Real > [inline]
nextBranch(const OctNode *current) const pcl::poisson::OctNode< NodeData, Real > [inline]
nextBranch(OctNode *current)pcl::poisson::OctNode< NodeData, Real > [inline]
nextLeaf(const OctNode *currentLeaf=NULL) const pcl::poisson::OctNode< NodeData, Real > [inline]
nextLeaf(OctNode *currentLeaf=NULL)pcl::poisson::OctNode< NodeData, Real > [inline]
nextNode(const OctNode *currentNode=NULL) const pcl::poisson::OctNode< NodeData, Real > [inline]
nextNode(OctNode *currentNode=NULL)pcl::poisson::OctNode< NodeData, Real > [inline]
nodeDatapcl::poisson::OctNode< NodeData, Real >
nodes(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
OctNode(void)pcl::poisson::OctNode< NodeData, Real > [inline]
offpcl::poisson::OctNode< NodeData, Real >
OffsetMaskpcl::poisson::OctNode< NodeData, Real > [inline, static]
OffsetShiftpcl::poisson::OctNode< NodeData, Real > [inline, static]
OffsetShift1pcl::poisson::OctNode< NodeData, Real > [inline, static]
OffsetShift2pcl::poisson::OctNode< NodeData, Real > [inline, static]
OffsetShift3pcl::poisson::OctNode< NodeData, Real > [inline, static]
operator=(const OctNode< NodeData2, Real > &node)pcl::poisson::OctNode< NodeData, Real > [inline]
Overlap2(const int &depth1, const int offSet1[DIMENSION], const Real &multiplier1, const int &depth2, const int offSet2[DIMENSION], const Real &multiplier2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
parentpcl::poisson::OctNode< NodeData, Real >
prevBranch(const OctNode *current) const pcl::poisson::OctNode< NodeData, Real > [inline]
prevBranch(OctNode *current)pcl::poisson::OctNode< NodeData, Real > [inline]
printLeaves(void) const pcl::poisson::OctNode< NodeData, Real >
printRange(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
ProcessFixedDepthNodeAdjacentNodes(int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessFixedDepthNodeAdjacentNodes(int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessMaxDepthNodeAdjacentNodes(int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessMaxDepthNodeAdjacentNodes(int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, int depth, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessNodeAdjacentNodes(int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessNodeAdjacentNodes(int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
processNodeCorners(OctNode *node, NodeAdjacencyFunction *F, int cIndex, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline]
processNodeEdges(OctNode *node, NodeAdjacencyFunction *F, int eIndex, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline]
processNodeFaces(OctNode *node, NodeAdjacencyFunction *F, int fIndex, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline]
processNodeNodes(OctNode *node, NodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline]
ProcessPointAdjacentNodes(int maxDepth, const int center1[3], OctNode *node2, int width2, PointAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessPointAdjacentNodes(int dx, int dy, int dz, OctNode *node2, int radius2, int width2, PointAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessTerminatingNodeAdjacentNodes(int maxDepth, OctNode *node1, int width1, OctNode *node2, int width2, TerminatingNodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
ProcessTerminatingNodeAdjacentNodes(int dx, int dy, int dz, OctNode *node1, int radius1, OctNode *node2, int radius2, int width2, TerminatingNodeAdjacencyFunction *F, int processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [inline, static]
read(const char *fileName)pcl::poisson::OctNode< NodeData, Real > [inline]
read(FILE *fp)pcl::poisson::OctNode< NodeData, Real > [inline]
root(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
SetAllocator(int blockSize)pcl::poisson::OctNode< NodeData, Real > [inline, static]
setFullDepth(int maxDepth)pcl::poisson::OctNode< NodeData, Real > [inline]
UseAllocator(void)pcl::poisson::OctNode< NodeData, Real > [inline, static]
width(int maxDepth) const pcl::poisson::OctNode< NodeData, Real > [inline]
write(const char *fileName) const pcl::poisson::OctNode< NodeData, Real > [inline]
write(FILE *fp) const pcl::poisson::OctNode< NodeData, Real > [inline]
~OctNode(void)pcl::poisson::OctNode< NodeData, Real > [inline]
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